Bias Code:
DIRT TRACK> DEFINITIONS
These are the only valid outputs for DIRT:
High‑E
Track strongly favors early speed (E or E/P).
Examples: high wire %, strong speed bias, E/E‑P winning majority.
High‑L
Track strongly favors late runners (P or S).
Examples: closers winning majority, low wire %, negative speed bias.
Balanced
No clear advantage to early or late.
Examples: mixed winners, neutral bias, no strong pattern.
⭐ TURF TRACK> DEFINITIONS
These are the only valid outputs for TURF:
Turf‑Speed
Turf course favors speed (E or E/P).
Examples: high wire %, strong speed bias, E/E‑P winning majority.
Turf‑Late
Turf course favors closers (P or S).
Examples: low wire %, late runners dominating.
Turf‑Neutral
No clear bias — turf playing fair.
Turf‑Inside
Inside posts (1–3) performing significantly better.
Turf‑Outside
Outside posts (8+) performing significantly better.
⭐ SUMMARY (quick reference)
DIRT:
High‑E
High‑L
Balanced
TURF:
Turf‑Speed
Turf‑Late
Turf‑Neutral
Turf‑Inside
Turf‑Outside
What the Numbers Mean: (61/39)
These are your Early / Late percentages,
61 = % of winners coming from Early / E‑P types
39 = % of winners coming from P / S types