Bias Code: 

DIRT TRACK> DEFINITIONS
These are the only valid outputs for DIRT:

High‑E
Track strongly favors early speed (E or E/P).
Examples: high wire %, strong speed bias, E/E‑P winning majority.

High‑L
Track strongly favors late runners (P or S).
Examples: closers winning majority, low wire %, negative speed bias.

Balanced
No clear advantage to early or late.
Examples: mixed winners, neutral bias, no strong pattern.

TURF TRACK> DEFINITIONS
These are the only valid outputs for TURF:

Turf‑Speed
Turf course favors speed (E or E/P).
Examples: high wire %, strong speed bias, E/E‑P winning majority.

Turf‑Late
Turf course favors closers (P or S).
Examples: low wire %, late runners dominating.

Turf‑Neutral
No clear bias — turf playing fair.

Turf‑Inside
Inside posts (1–3) performing significantly better.

Turf‑Outside
Outside posts (8+) performing significantly better.

SUMMARY (quick reference)
DIRT:
High‑E

High‑L

Balanced

TURF:
Turf‑Speed

Turf‑Late

Turf‑Neutral

Turf‑Inside

Turf‑Outside

What the Numbers Mean: (61/39)
These are your Early / Late percentages,

61 = % of winners coming from Early / E‑P types

39 = % of winners coming from P / S types